Supersonic Fight – I feel the need
CLIENT
Red Chain Games
GENRE
Game Assets
YEAR
2025
TOOLS
Houdini, Substance Suite, 3DS Max
Working alongside Red Chain Game, We created a modular version of the USS Enterprise; they wanted to be able to control the layout as they are still in production. We created a procedural workflow within Houdini for building different types of consoles that you would find on ships.
Fully modular corridors and stairwells were created so that they weren’t limited in room location.